Research / Principles

Principle 7 of 8

Don't make it easy. Build games.

The mind keeps what it had to work for. Engaging, effortful practice beats easy, forgettable training.

Studies (4)

MixedMixed methods · 2010

Teaching Johnny not to fall for phish

Embedded email-based training (PhishGuru) and a game (Anti-Phishing Phil) built on learning-science principles improved users' ability to recognize phishing. The authors frame user education as a complement to automated detection, noting that users are unmotivated and that training can raise false alarms on legitimate messages.

FoundationalField experiment · 2010

How are habits formed: Modelling habit formation in the real world

Repeating a chosen behavior daily in a consistent context made it more automatic along an asymptotic curve. Time to reach 95% of peak automaticity ranged from 18 to 254 days, and missing a single day did not materially derail habit formation.

FoundationalConceptual · 1977

Self-efficacy: Toward a unifying theory of behavioral change

People's expectations that they can successfully perform a behavior determine whether they try, how hard they work and how long they persist. These efficacy beliefs are built mainly through actual successful performance, and also through watching others, verbal persuasion and emotional arousal.

Related behaviors (3)